fadeFileCutscene
Client-side
Runs GTA's native fade while the file-cutscene lease is active.
Syntax
bool fadeFileCutscene(int token, bool fadeIn, float durationSeconds [, int red, int green, int blue])Arguments
tokenintCurrent file-cutscene token.
fadeInbooltrue to reveal the scene, false to fade to a color.
durationSecondsfloatFinite duration from 0 through 60 seconds.
red, green, blueintoptional · default 0, 0, 0Optional fade-out color channels from 0 through 255.
Returns
true when the fade was accepted; false for invalid ownership or duration.
Ownership and lifecycle
File cutscenes share GTA's exclusive camera lease. Release, resource shutdown, disconnect, or a camera takeover deletes the native cutscene before restoring gameplay state.
Where this comes from
SOURCECLuaCameraDefs.cppClient/mods/deathmatch/logic/luadefs/CLuaCameraDefs.cpp INTRODUCED / EXTENDED4f2be00c1Read the commit and why the change was made TEST RESOURCE tagging-up-turf test-resources/tagging-up-turf
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