isPedNativeTaskReady
Check whether a living, streamed ped has its GTA AI brain back and is ready for a native task call. This is useful just after stream-in or a cutscene rebuild, when the element exists before GTA has finished recreating its intelligence.
Complete example
-- client.lua: wait up to five seconds after a scenelocal function sendWhenReady(ped, destination, attempt) attempt = attempt or 1 if not isElement(ped) or attempt > 100 then return end
if not isPedNativeTaskReady(ped) then return setTimer(sendWhenReady, 50, 1, ped, destination, attempt + 1) end
assert(setPedNavigateTo(ped, destination, "run"))end
sendWhenReady(actor, Vector3(2495, -1680, 13.5))Syntax
bool isPedNativeTaskReady(ped thePed)GTA task mapping
This creates no CTask and has no SCM opcode. It checks that GTA has recreated the ped intelligence object required by the script-command task path.
Arguments
thePedpedPed whose local GTA task system should be checked.
Returns
true when the ped is alive, streamed in, has a native GTA instance, and that instance has ped intelligence; false otherwise.
Ownership and lifecycle
Low-level ped task calls require the client that simulates the living, streamed ped. Driving tasks also require control of the streamed vehicle. They do not create lifecycle handles; the optional native-task-runtime adds server-owned route epochs and reconstruction for drive_to routes. Gang-tag ownership is resource-exclusive, survives object streaming and recreation, and is released automatically when the owner stops.
- This is a readiness check, not a task-completion event. true says nothing about whether an existing task has started, finished, or reached its destination.
- Normal ownership rules still apply to the task call that follows. A true result does not make this client the ped syncer.
- After a stream-in or file-cutscene transition, retry on a later frame while this returns false instead of repeatedly submitting a task that cannot yet be installed.
OOP aliases
ped:isNativeTaskReady()
Where this comes from
Continue exploring
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