releaseMissionText
Client-side
Clears owned messages/help and releases the exclusive mission-text lease.
Syntax
bool releaseMissionText()Returns
true when the calling resource released its lease; false otherwise.
Ownership and lifecycle
GTA only has one mission-text table, so one resource owns it at a time. Neon clears tracked HUD pointers before releasing that ownership.
Important behavior
- The loaded block remains cached until another owner replaces it.
Where this comes from
SOURCECLuaPlayerDefs.cppClient/mods/deathmatch/logic/luadefs/CLuaPlayerDefs.cpp INTRODUCED / EXTENDED3dc633a89Read the commit and why the change was made RELATED CATEGORY HARNESS tagging-up-turf Category-level coverage · test-resources/tagging-up-turf
RELATED NEON APIS
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