stopPedFacialTalk
Stops all active requests on a streamed ped's native facial controller.
Syntax
bool stopPedFacialTalk(ped thePed)GTA task mapping
0968 CTaskComplexFacialSCM equivalent: STOP_CHAR_FACIAL_TALK
The function stops the existing facial subtask; it does not cancel movement, combat, or the primary task hierarchy.
Arguments
thePedpedLiving streamed script ped or the local player with an active facial subtask.
Returns
true when GTA's facial controller was found and stopped; false otherwise.
Ownership and lifecycle
Low-level ped task calls require the client that simulates the living, streamed ped. Driving tasks also require control of the streamed vehicle. They do not create lifecycle handles; the optional native-task-runtime adds server-owned route epochs and reconstruction for drive_to routes. Gang-tag ownership is resource-exclusive, survives object streaming and recreation, and is released automatically when the owner stops.
OOP aliases
ped:stopFacialTalk()
Where this comes from
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