engineResetRendererStats
Client-side
Resets renderer high-water measurements without changing capacities or active objects.
Syntax
bool engineResetRendererStats()Returns
Always true after resetting the measurement window.
Ownership and lifecycle
Renderer counters live for the current process. Distant lights start disabled, and each client resource can opt in.
Where this comes from
SOURCECLuaEngineDefs.cppClient/mods/deathmatch/logic/luadefs/CLuaEngineDefs.cpp INTRODUCED / EXTENDEDbc3f9d9e6Read the commit and why the change was made TEST RESOURCE renderer-limit-test test-resources/renderer-limit-test
RELATED NEON APIS
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