engineSetDistantLightsDrawDistance
Client-side
Sets the distant-light draw distance.
Syntax
bool engineSetDistantLightsDrawDistance(float distance)Arguments
distancefloatFinite distance from 300 through 5000 world units.
Returns
true for an accepted distance; false outside the supported range.
Ownership and lifecycle
Renderer counters live for the current process. Distant lights start disabled, and each client resource can opt in.
Where this comes from
SOURCECLuaEngineDefs.cppClient/mods/deathmatch/logic/luadefs/CLuaEngineDefs.cpp INTRODUCED / EXTENDEDd0a91316bRead the commit and why the change was made RELATED CATEGORY HARNESS project2dfx-test Category-level coverage · test-resources/project2dfx-test
RELATED NEON APIS
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