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engineRebuildDistantLights

Client-side

Available in Neon, not standard MTA

Refreshes the distant-light catalogue from Neon's startup capture and currently available world data.

Syntax

bool engineRebuildDistantLights()

Returns

Always true after requesting the rebuild.

Ownership and lifecycle

Renderer counters live for the current process. Distant lights start disabled, and each client resource can opt in.

Important behavior
  • Static IPL lights captured during GTA startup remain available regardless of the player's current location.

Where this comes from

RELATED NEON APIS

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