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getBreakEffectCacheHit

Client-side

Available in Neon, not standard MTA

Reports whether this fracture reused cached geometry instead of cutting the mesh again.

Syntax

bool getBreakEffectCacheHit(break-effect theEffect)

Arguments

theEffectbreak-effect

Break effect element returned by createObjectBreakEffect.

Returns

true when cached geometry was reused; false otherwise or for an invalid effect.

Ownership and lifecycle

A break effect belongs to the resource that created it and is removed when that resource stops. Fragment geometry is cached per model, so repeated fractures of the same model reuse the first computed cut until the cache is cleared.

Where this comes from

RELATED NEON APIS

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