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getBreakEffectSleepingFragmentCount

Client-side

Available in Neon, not standard MTA

Returns how many fragments have settled and stopped simulating.

Syntax

int|false getBreakEffectSleepingFragmentCount(break-effect theEffect)

Arguments

theEffectbreak-effect

Break effect element returned by createObjectBreakEffect.

Returns

The sleeping fragment count, or false for an invalid effect.

Ownership and lifecycle

A break effect belongs to the resource that created it and is removed when that resource stops. Fragment geometry is cached per model, so repeated fractures of the same model reuse the first computed cut until the cache is cleared.

Important behavior
  • This is the number to watch for performance: settled fragments no longer cost simulation.

Where this comes from

RELATED NEON APIS

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