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getBreakEffectFragmentCount

Client-side

Available in Neon, not standard MTA

Returns how many fragments an object was cut into.

Syntax

int|false getBreakEffectFragmentCount(break-effect theEffect)

Arguments

theEffectbreak-effect

Break effect element returned by createObjectBreakEffect.

Returns

The fragment count, or false for an invalid effect.

Ownership and lifecycle

A break effect belongs to the resource that created it and is removed when that resource stops. Fragment geometry is cached per model, so repeated fractures of the same model reuse the first computed cut until the cache is cleared.

Where this comes from

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