setPedWeaponShootingRate
Sets GTA's persistent shooting-rate byte used by native gun tasks.
Syntax
bool setPedWeaponShootingRate(ped thePed, int rate)GTA task mapping
07DD SCM equivalent: SET_CHAR_SHOOT_RATE
This does not create a CTask. It writes the native shooting-rate byte later consumed by GunControl and related weapon tasks.
Arguments
thePedpedLiving streamed ped simulated by this client.
rateintValue from 0 through 255.
Returns
true when applied; false for ownership, streaming, liveness, or range failure.
Ownership and lifecycle
Low-level ped task calls require the client that simulates the living, streamed ped. Driving tasks also require control of the streamed vehicle. They do not create lifecycle handles; the optional native-task-runtime adds server-owned route epochs and reconstruction for drive_to routes. Gang-tag ownership is resource-exclusive, survives object streaming and recreation, and is released automatically when the owner stops.
OOP aliases
ped:setWeaponShootingRate(rate)
Where this comes from
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