setRopeHolder
Shared
Sets the element a rope hangs from.
Syntax
bool setRopeHolder(rope theRope, element holder)Arguments
theRoperopeManaged rope element.
holderelementPhysical element the rope attaches to.
Returns
true when applied; false for an invalid rope or holder.
Ownership and lifecycle
A rope belongs to the resource that created it. GTA has eight native rope slots, so Neon leases them to the logical ropes that need one; a rope without a lease still exists but is not natively simulated at that moment. Every native type except swat requires a valid physical holder.
Important behavior
- Required for every native type except swat. Moving the holder is what makes a wrecking ball swing.
Where this comes from
SOURCECLuaRopeDefs.cppServer/mods/deathmatch/logic/luadefs/CLuaRopeDefs.cpp INTRODUCED / EXTENDED32d6ac731Read the commit and why the change was made TEST RESOURCE rope-test test-resources/rope-test
RELATED NEON APIS
Read the system guide →