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setRopePhysicsEnabled

Shared

Turns the native rope solver on or off for one rope.

Syntax

bool setRopePhysicsEnabled(rope theRope, bool enabled)

Arguments

theRoperope

Managed rope element.

enabledbool

Whether the rope is simulated.

Returns

true when applied; false for an invalid rope.

Ownership and lifecycle

A rope belongs to the resource that created it. GTA has eight native rope slots, so Neon leases them to the logical ropes that need one; a rope without a lease still exists but is not natively simulated at that moment. Every native type except swat requires a valid physical holder.

Where this comes from

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