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detachElementFromRope

Shared

Releases whatever a rope is carrying.

Syntax

bool detachElementFromRope(rope theRope)

Arguments

theRoperope

Managed rope element.

Returns

true when an element was released; false when the rope carried nothing.

Ownership and lifecycle

A rope belongs to the resource that created it. GTA has eight native rope slots, so Neon leases them to the logical ropes that need one; a rope without a lease still exists but is not natively simulated at that moment. Every native type except swat requires a valid physical holder.

Where this comes from

RELATED NEON APIS

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