detachElementFromRope
Shared
Releases whatever a rope is carrying.
Syntax
bool detachElementFromRope(rope theRope)Arguments
theRoperopeManaged rope element.
Returns
true when an element was released; false when the rope carried nothing.
Ownership and lifecycle
A rope belongs to the resource that created it. GTA has eight native rope slots, so Neon leases them to the logical ropes that need one; a rope without a lease still exists but is not natively simulated at that moment. Every native type except swat requires a valid physical holder.
Where this comes from
SOURCECLuaRopeDefs.cppServer/mods/deathmatch/logic/luadefs/CLuaRopeDefs.cpp INTRODUCED / EXTENDED32d6ac731Read the commit and why the change was made TEST RESOURCE rope-test test-resources/rope-test
RELATED NEON APIS
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