getBanNeonID
Server-side
Reads the Neon account UUID stored on a server ban.
Syntax
string|false getBanNeonID(ban theBan)Arguments
theBanbanBan element to inspect.
Returns
The stored Neon account UUID, or false when the ban is invalid or has no Neon identity.
Ownership and lifecycle
Verified player identifiers belong to the authenticated connection and are read-only to resources. Identity bans persist in the normal server ban list; their enforcement depends on a later connection supplying a verified Neon identity.
OOP aliases
ban:getNeonID()ban.neonID
Where this comes from
SOURCECLuaBanDefs.cppServer/mods/deathmatch/logic/luadefs/CLuaBanDefs.cpp INTRODUCED / EXTENDED637f84214Read the commit and why the change was made
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