getBanNeonID
Server-side
Reads the SA:O account UUID stored on a server ban.
Syntax
string|false getBanNeonID(ban theBan)Arguments
theBanbanBan element to inspect.
Returns
The stored SA:O account UUID, or false when the ban is invalid or has no SA:O account.
Ownership and lifecycle
Verified player identifiers belong to the authenticated connection and are read-only to resources. Identity bans persist in the normal server ban list; their enforcement depends on a later connection supplying a verified SA:O account.
OOP aliases
ban:getNeonID()ban.neonID
Where this comes from
SOURCECLuaBanDefs.cppServer/mods/deathmatch/logic/luadefs/CLuaBanDefs.cpp INTRODUCED / EXTENDED637f84214Read the commit and why the change was made
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