Skip to content

getPlayerNeonID

Server-side

Returns the verified global SA:O account UUID attached to a player connection.

Syntax

string|false getPlayerNeonID(player thePlayer)

Arguments

thePlayerplayer

Connected player to inspect.

Returns

The opaque SA:O account UUID, or false when the player is invalid or has no verified SA:O account.

Ownership and lifecycle

Verified player identifiers belong to the authenticated connection and are read-only to resources. Identity bans persist in the normal server ban list; their enforcement depends on a later connection supplying a verified SA:O account.

OOP aliases

  • player:getNeonID()

Where this comes from

RELATED SA:O APIS

Continue exploring

Read the system guide →