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getPlayerNeonID

Server-side

Available in Neon, not standard MTA

Returns the verified global Neon account UUID attached to a player connection.

Syntax

string|false getPlayerNeonID(player thePlayer)

Arguments

thePlayerplayer

Connected player to inspect.

Returns

The opaque Neon account UUID, or false when the player is invalid or has no verified Neon identity.

Ownership and lifecycle

Verified player identifiers belong to the authenticated connection and are read-only to resources. Identity bans persist in the normal server ban list; their enforcement depends on a later connection supplying a verified Neon identity.

OOP aliases

  • player:getNeonID()

Where this comes from

RELATED NEON APIS

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