getFireSource
Shared
Returns the element blamed for a managed fire's damage.
Syntax
element|false getFireSource(fire theFire)Arguments
theFirefireManaged fire element.
Returns
The source element, nil when none is set, or false for an invalid element.
Ownership and lifecycle
A managed fire is an element owned by the resource that created it, so stopping that resource extinguishes its fires. Server-created fires are synchronized to every client, and lifetime is tracked as relative remaining time so a client joining mid-burn receives what is left.
Where this comes from
SOURCECLuaFireDefs.cppClient/mods/deathmatch/logic/luadefs/CLuaFireDefs.cpp and Server/mods/deathmatch/logic/luadefs/CLuaFireDefs.cpp INTRODUCED / EXTENDEDd82ce28aaRead the commit and why the change was made TEST RESOURCE fire-test test-resources/fire-test
RELATED NEON APIS
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