getModel2DFXEffects
Client-side
Returns every 2DFX effect on a model with its type, position and properties.
Syntax
table|false getModel2DFXEffects(int model)Arguments
modelintModel ID from 0 through 65535.
Returns
A table of effects, or false for an invalid model.
Ownership and lifecycle
Custom effects belong to the resource that added them. Overrides and removals of original GTA effects are stacked per resource, so two resources editing the same model do not clobber each other, and stopping one rolls back only its own layer.
Important behavior
- This is the way to discover what an unfamiliar model already carries before editing it.
Where this comes from
SOURCECLua2DFXDefs.cppClient/mods/deathmatch/logic/luadefs/CLua2DFXDefs.cpp INTRODUCED / EXTENDED27e3972e7Read the commit and why the change was made TEST RESOURCE 2dfx-test test-resources/2dfx-test
RELATED NEON APIS
Read the system guide →