getWorldSeaBedOuterBoundary
Server-side
Returns the currently applied procedural-seabed boundary.
Syntax
float|false getWorldSeaBedOuterBoundary()Returns
The boundary in world units, or false while the seabed is unlimited.
Ownership and lifecycle
The server syncs the selected boundary. Resetting it brings back the unlimited procedural seabed.
Where this comes from
SOURCECLuaWaterDefs.cppServer/mods/deathmatch/logic/luadefs/CLuaWaterDefs.cpp INTRODUCED / EXTENDED6de74b113Read the commit and why the change was made RELATED CATEGORY HARNESS seabed-boundary-test Category-level coverage · test-resources/seabed-boundary-test
RELATED NEON APIS
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