resetWorldSeaBedOuterBoundary
Server-side
Restores and synchronizes GTA's unlimited procedural seabed.
Syntax
bool resetWorldSeaBedOuterBoundary()Returns
true when the reset was applied.
Ownership and lifecycle
The server syncs the selected boundary. Resetting it brings back the unlimited procedural seabed.
Where this comes from
SOURCECLuaWaterDefs.cppServer/mods/deathmatch/logic/luadefs/CLuaWaterDefs.cpp INTRODUCED / EXTENDED6de74b113Read the commit and why the change was made RELATED CATEGORY HARNESS seabed-boundary-test Category-level coverage · test-resources/seabed-boundary-test
RELATED NEON APIS
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